AI Insights · Timothy · July 2022
Top 5 Sports Games in Romania Q2 2022 Performance
In Q2 2022, the top 5 sports games in Romania showed varied performance trends in downloads, revenue, and active users. Notable shifts were seen across all metrics.
In Q2 2022, the top 5 sports games on a unified platform in Romania demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals significant insights into the popularity and financial success of these apps.
8 Ball Pool™ by Miniclip.com saw a substantial increase in weekly revenue, peaking at around $77.2K in early June. The app's weekly downloads reached a high of 62.7K in the same period, while weekly active users grew steadily from 302.6K at the beginning of the quarter to approximately 427.2K in early June before tapering off slightly.
Top Eleven Be a Soccer Manager from Nordeus experienced a varied revenue trend, with weekly earnings fluctuating between $11.8K and $19.3K. Downloads hit a peak of 6.3K in mid-April but saw a general decline towards the end of the quarter. Active users remained relatively stable, averaging around 27K throughout the period.
Football Rivals: Soccer Game by Green Horse Games Srl showed an upward trajectory in revenue, culminating at $14.8K in late June. However, downloads decreased significantly from 4.1K at the start of the quarter to just 675 by the end. The app maintained a weekly active user base of around 15K-20K, with minor fluctuations.
EA SPORTS FC™ Mobile Soccer from Electronic Arts experienced a notable surge in revenue in early May, reaching $17.8K. Weekly downloads fluctuated, peaking at 10.4K in mid-April. Active users showed an increasing trend, with numbers rising from 352.3K at the start of the quarter to over 412.6K by the end of June.
Fishing Clash: Sport Simulator by Ten Square Games S.A. exhibited a consistent revenue pattern, averaging around $6.2K-$9.8K weekly. Downloads spiked dramatically to 9.1K in the last week of June, while active users increased from 16.3K at the beginning of Q2 to 23.7K by the end.
These performance metrics highlight the dynamic nature of the sports gaming market in Romania. For deeper insights and detailed analytics, visit Sensor Tower.